To continue my Zbrush
practice I found a more detailed tutorial that covered the creation
of a forest elemental. Using Zspheres I roughed out the initial form
of the body.
Once I was happy with
the body I moved the Zspheres to create a dramatic pose for the
creature.
I converted the Zsphere
pose to an adaptive mesh and sculpted in some forms using the clay
buildup and move tool, it's much easier to make big changes at this
stage when the density of the mesh is low. This mesh acted as an
armature on which I used Zsketch drawing random tubes from the chest
and over the shoulder to build up some mass that would be used as a
cluster of stones and branches. Converting this zsketch to a mesh
retained the individual polygroups which I then inflated from the
connecting 'mortar'.
With the mortar masked
off I started using the Hpolish and clay buildup tool to shape rocks
and branches in the polygroups that suited the form. I tried to make
it look as if the branches were wrapped around the stones binding
them into the mass.
Using zsketch I built
up some mass on the other side of the armature. I used the mesh
insert tool to insert a tube that protrudes from the shoulder and
shaped it into the stump of a trunk, enhancing the feeling that the
creature is cobbled together from random parts of the forest.
For the head of the
creature I duplicated the armature and deleted all the unnecessary
zspheres leaving just the the head section. After converting this to
an adaptive mesh I blocked in the rough forms and positions of the
mouth and eyes at a low resolution, helping to establish the initial
layout of the face. I wanted the creature to look angry but also in
pain, annoyed and puzzled at the misfortune of his own existence. I
used the claytubes tool to insert branches that look like saliva as
they spills out of his mouth and cling to the side as he roars as if
the side of his mouth is tearing open.
I spent a good few days
going through this project and he's coming together nicely, however I
felt I'd learnt what I needed to sculpt my game character and I had
to move on. It would probably take another week or so to finish this
guy off so it's something I need to come back to when I've finished
my assignments.
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