Saturday, 29 August 2015

Game character, weapon renders.

I've redone this models topology, baked out the maps, and I've just finished the textures in Quixel. Here's some of my latest renders. I created this weapon to be the perfect counter point to the Bayonet Flintlock Pistol I created for the games other main character (see earlier in the blog here) and I think that shows in the craftsmanship of this one.