Monday, 23 May 2016

Winchester game asset, work in progress.

My assets are continuing to sell well on the Unreal Marketplace, but from that I've got some freelance work from a developer working on a 'Western' VR project. They've asked me to create some more guns, so I thought I'd show the work in progress of the Winchester Rifle they've asked for.

It's an American classic, and modelling it has really made me appreciate the craftsmanship and design of the weapon.

Friday, 13 May 2016

Spaceport Assets

I'm working on a brief for a secret project. I have to create a few background assets for a spaceport bar and/or docking bay in a high profile game. The brief doesn't give much direction so I've had to be creative with what I think would fit the environments.

So far I've modeled the base mesh for a retro Arcade Cabinet, a locker for pilots to hang their flight-suit, and supply crate for transporting goods.

Sunday, 1 May 2016

Two birds, one chanisaw!

I'm working on a new asset pack for the Unreal Marketplace. I'm keeping the idea close to my chest but here's a preview of the star of the show, a chainsaw!

This model, as well as being part of a new pack, will be used in an Evil Dead tribute piece I'm working on for my portfolio.