I'm working on a brief for a secret project. I have to create a few background assets for a spaceport bar and/or docking bay in a high profile game. The brief doesn't give much direction so I've had to be creative with what I think would fit the environments.
So far I've modeled the base mesh for a retro Arcade Cabinet, a locker for pilots to hang their flight-suit, and supply crate for transporting goods.
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