Friday, 26 April 2013

Next gen, real-time, fluid simulation

I love fluid simulations! Gives me a chance to justify the cost of having an Nvidia 560ti as a seperate physX processor. Physx has been used for impressive effects in games such as Mirror's Edge and Batman: Arkham Asylum, but processing fluid simulations has been too costly to implement in AAA titles. This new, impressive tech demo shows fluids simulations running in real-time, hopefully it won't be long before we see it used in next gen titles, the first simulation with the lighthouse would be perfect for a next Bioshock game? Fingers crossed xx




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