Continuing with my character development I sketched some modelling sheets to help when translating my designs to 3D. The game will have a number of ranks per character class and this will be reflected in the way a character looks. A high ranking 'Gentleman' character will be wearing the most decorative/ornate clothing of the period, whereas the 'Bandit' will be start poorly dressed and become more dishevelled/menacing as he levels up.
Character modelling sheets for different character ranks.