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Sunday 25 August 2013

Panzer III High Poly Model

As if it wasn't obvious I really enjoy high poly modelling. Whilst not suitable for game modelling, I love capturing every detail, nut and bolt, of an object or environment. I guess it stems from my childhood when I would spend hours building and painting my AirFix kits, and then displaying them in battle scenes I'd create in my bedroom. Using image planes readily available online I created this model of a WWII Panzer III tank in 3DS Max. Weighing in at 6.4 million polygons it took about three weeks of my spare time but I think the results are worth it.




Thursday 22 August 2013

Black Ink

I recently purchased a new digital paint program called, Black Ink. Rather than mimic traditional media as most painting software does, the developers of Black Ink have designed it around digital art creation. Features such as node based brush creation, infinite canvas, and GPU rendering set it aside from other packages.

I used a few different brushes with the content aware tool checked and painted over some of my own photographs, I'm pretty happy with the results.