As part of a commission piece I'm working on a LeMat pin firing pistol for a VR game. Here's an image showing the current work in progress.
Thursday, 16 June 2016
Monday, 13 June 2016
Winchester on Sketchfab
I've just posted the Winchester I was working on to Sketchfab. It's great for displaying my models and showing how they will look in game.
Wednesday, 8 June 2016
Winchester, Lever Action Mechanism
To help my client with animating the Winchester Rifle I created an info-graphic showing the stages involved with the lever action mechanism. It really is a marvel of design and engineering.
Saturday, 4 June 2016
Winchester Game Asset
I've finally finished the Winchester model I've been working on for a commission piece. I might add a little embellishment or engraving, and there's still the rigging and testing to do in UE4, but I'm pretty happy with the model and so is the client.
Monday, 23 May 2016
Winchester game asset, work in progress.
My assets are continuing to sell well on the Unreal Marketplace, but from that I've got some freelance work from a developer working on a 'Western' VR project. They've asked me to create some more guns, so I thought I'd show the work in progress of the Winchester Rifle they've asked for.
It's an American classic, and modelling it has really made me appreciate the craftsmanship and design of the weapon.
Friday, 13 May 2016
Spaceport Assets
I'm working on a brief for a secret project. I have to create a few background assets for a spaceport bar and/or docking bay in a high profile game. The brief doesn't give much direction so I've had to be creative with what I think would fit the environments.
So far I've modeled the base mesh for a retro Arcade Cabinet, a locker for pilots to hang their flight-suit, and supply crate for transporting goods.
Sunday, 1 May 2016
Two birds, one chanisaw!
I'm working on a new asset pack for the Unreal Marketplace. I'm keeping the idea close to my chest but here's a preview of the star of the show, a chainsaw!
This model, as well as being part of a new pack, will be used in an Evil Dead tribute piece I'm working on for my portfolio.
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